Babylon.js Procedural Textures

GPU-generated procedural textures — brick, cloud, fire, grass, marble, normal-map, perlin-noise, road, starfield, and wood — packaged separately as `@babylonjs/procedural-textures` so applications can opt in only to the procedurals they need.

Babylon.js Procedural Textures is one of 18 APIs that Babylon.js publishes on the APIs.io network.

Tagged areas include 3D, Textures, and Procedural. The published artifact set on APIs.io includes API documentation and SDKs.

API entry from apis.yml

apis.yml Raw ↑
aid: babylon-js:babylonjs-procedural-textures
name: Babylon.js Procedural Textures
tags:
- 3D
- Textures
- Procedural
humanURL: https://doc.babylonjs.com/features/featuresDeepDive/materials/using/proceduralTextures
properties:
- url: https://doc.babylonjs.com/features/featuresDeepDive/materials/using/proceduralTextures
  type: Documentation
- url: https://www.npmjs.com/package/@babylonjs/procedural-textures
  type: SDK
- url: https://github.com/BabylonJS/Babylon.js/tree/master/packages/dev/proceduralTextures
  type: SourceCode
description: GPU-generated procedural textures — brick, cloud, fire, grass, marble, normal-map, perlin-noise,
  road, starfield, and wood — packaged separately as `@babylonjs/procedural-textures` so applications
  can opt in only to the procedurals they need.