Babylon.js Node Editors

Visual node-graph authoring tools — Node Material Editor (NME), Node Geometry Editor (NGE), Node Particle Editor (NPE), and Node Render Graph Editor — that produce serializable JSON graphs which the core engine evaluates at runtime. NME and NGE outputs are the canonical "schema" for procedural shaders and procedural geometry in Babylon.js.

Babylon.js Node Editors is one of 18 APIs that Babylon.js publishes on the APIs.io network.

Tagged areas include 3D, Shaders, NodeEditor, VisualProgramming, and Materials.

API entry from apis.yml

apis.yml Raw ↑
aid: babylon-js:babylonjs-node-editors
name: Babylon.js Node Editors
tags:
- 3D
- Shaders
- NodeEditor
- VisualProgramming
- Materials
- Particles
- Geometry
humanURL: https://doc.babylonjs.com/toolsAndResources/nodeEditors
properties:
- url: https://nme.babylonjs.com/
  type: Sandbox
- url: https://nge.babylonjs.com/
  type: Sandbox
- url: https://npe.babylonjs.com/
  type: Sandbox
- url: https://github.com/BabylonJS/Babylon.js/tree/master/packages/tools/nodeEditor
  type: SourceCode
- url: https://github.com/BabylonJS/Babylon.js/tree/master/packages/tools/nodeGeometryEditor
  type: SourceCode
- url: https://github.com/BabylonJS/Babylon.js/tree/master/packages/tools/nodeParticleEditor
  type: SourceCode
- url: https://github.com/BabylonJS/Babylon.js/tree/master/packages/tools/nodeRenderGraphEditor
  type: SourceCode
description: Visual node-graph authoring tools — Node Material Editor (NME), Node Geometry Editor (NGE),
  Node Particle Editor (NPE), and Node Render Graph Editor — that produce serializable JSON graphs which
  the core engine evaluates at runtime. NME and NGE outputs are the canonical "schema" for procedural
  shaders and procedural geometry in Babylon.js.