Unreal Pixel Streaming
Pixel Streaming streams an Unreal Engine application running on a server to remote browser clients over WebRTC. The framework includes a Pixel Streaming plugin in the engine, a signalling and matchmaker service ("Cirrus" / "Frontend"), a UE Pixel Streaming Infrastructure reference deployment, and a JavaScript client library for browser integration. Used for in-browser product configurators, automotive, digital twins, and cloud-rendered games.
Unreal Pixel Streaming is one of 6 APIs that Unreal Engine publishes on the APIs.io network.
Tagged areas include Browser, Cloud Rendering, Pixel Streaming, Streaming, and WebRTC. The published artifact set on APIs.io includes API documentation and a GitHub repository.