Ready Player Me Avatars API
Create, retrieve, update, and delete Ready Player Me cross-platform avatars. Includes template-based creation, asset equipping, draft management, color palette discovery, and binary glTF (.glb) plus 2D PNG renders used in Unity, Unreal, web, iOS, and Android. Supports A/T-pose, mesh LODs, texture atlases, ARKit / Oculus morph targets, Draco and Meshopt compression.
Ready Player Me Avatars API is one of 3 APIs that Ready Player Me publishes on the APIs.io network, described by a machine-readable OpenAPI specification.
This API exposes 2 machine-runnable capabilities that can be deployed as REST, MCP, or Agent Skill surfaces via Naftiko.
Tagged areas include Avatars, 3D, GLB, and Gaming. The published artifact set on APIs.io includes API documentation, an OpenAPI specification, and 2 Naftiko capability specs.